Wild animals in Heartopia are not pets. They live in fixed regions, show up at feeding troughs, and you build friendship (bond) by feeding them consistently.

Each animal family has one trough. Feed favorite foods for faster bond and better gift drops. Some animals also have a favorite weather (Sunny/Wet) that can boost bonding.
Quick overview
- Fixed location: each animal family has one trough in one region. See the interactive map.
- Favorites: feeding favorites gives faster bond than random food.
- Weather bonus: some animals appear or bond better only in their preferred weather (Sunny/Wet). Plan your route by the day's weather when you can.
- Rewards: higher bond improves interactions, gift drops, and can unlock animal-themed furniture.
Build a simple daily loop: feed → collect gifts → fast travel to the next region. If a favorite food looks wrong, trust the in-game Animals app first (patches can change preferences).
How to unlock Animal Care
You won't start feeding wildlife immediately. The typical flow is:
- Progress the main story and raise your D.G. Membership / Developer Guild level.
- Animal Care appears in your Town Guide.
- The tutorial usually points you to the Sika Deer trough first (often via Annie).
Exact unlock steps can vary by quest order. If you already see troughs but can't interact, keep pushing main story + Town Guide tasks.
Trough locations
Use the table as "go there, look for this". For exact routing, use the interactive map and your own pins.
| Animal family | Region | Landmark / where to look |
|---|---|---|
| Panda | Forest (Jump Puzzle) | South forest area near bamboo and the Jump Puzzle stairs. Look for a small bamboo pile beside the path. |
| Capybara | Onsen Mountain | West side of the Onsen Mountain lake / ruins area, near the upper trails. |
| Wild Bunny | Suburbs / Western Town | Near the Western Town Suburbs bus stop area, along the path between suburbs and town. |
| Fox | Flower Field | Near Meadow Lake and the base of the southern windmill hill. |
| Sea Otter | East Pier Fishing Village | Near the east piers. Often easiest to spot on or near rocks by the village waterfront. |
| Ferret | Flower Field (Rosy River ridge) | Near Rosy River and the northern windmill area; look for a small stump-style trough by the trail/benches. |
| Sika Deer | Forest Lake | Close to the Forest bus stop and lakeshore path. |
| Alpaca | Flower Field / Purple Light Beach | Near the bridge toward the lighthouse area, close to the giant yellow duck landmark in the southern fields. |
Best habit: once you find a trough, pin it. Your future self will thank you.
Favorite foods and weather bonuses
Feeding favorites is the fastest way to raise bond.
Favorites can change with updates. When in doubt, check the in-game Animals app.
| Animal family | Common favorite foods | Favorite weather |
|---|---|---|
| Panda | Bamboo, Apple, Corn | Wet |
| Capybara | Strawberries, Grapes, Raspberries | Wet |
| Wild Bunny | Carrots, Weeds, Strawberries | Sunny |
| Fox | European Perch, Largemouth Bass | Sunny |
| Sea Otter | Common Shrimp, Oriental Shrimp, Mussel | Wet |
| Ferret | Sea Bass, Goby, Eggs | Wet |
| Sika Deer | Lettuce, House Salad, Branches | Sunny |
| Alpaca | Blueberry, Pineapple, Wheat | Sunny |
Daily route (fast + low effort)

Pair animals with your current stock: if you're farming crops, prioritize Bunny/Deer/Alpaca days. If you're fishing a lot, Sea Otter and Ferret are easy to sustain. On Sunny days, do a Bunny/Fox/Deer/Alpaca route. On Wet days, do Capybara/Ferret/Otter/Panda.
Bond, gifts, and furniture rewards
Bond is per animal family (not per individual animal). Higher bond usually means:
- More visits at the trough
- Better interactions (petting, mini-games like hide-and-seek)
- More gift drops left near the trough
- Animal-themed furniture unlocks at milestones
If you're farming rewards, feed favorites daily and don't skip gift pickup. "Feed only" and leaving loot behind is the classic rookie mistake.
Wild animals vs pets
Wild animals cannot be adopted. Pets (cats/dogs) are a separate system unlocked later via D.G. progression and quests.

